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18
RECORDING SEQUENCES
1. Press SEQ to enter the main screen of the Sequencer.
2. Press the REC tab (F1).
3. Use the CURSOR UP / DOWN buttons to select
settings to edit for that Sequence. Use the VALUE UP
/ DOWN buttons or the VALUE DIAL to change the
settings:
Track: The track of the Sequence over which you
will be recording – "DRUMS" or "ACCOMP."
Rec Type: How the performance will be recorded. When "RECORD" is selected, the
performance you record will replace the recording on that Track of the Sequence. When
"OVERDUB" is selected, the performance you record will be added to the existing recording on
that Track of the Sequence.
Quantize: The quantization level of the recording. When on, this function will "snap" all recorded
notes to the nearest interval of that measure, which you select. (For instance, if you select "1/8,"
any notes you record that do not fall on an eighth-note pulse will be shifted automatically to the
nearest one.) The range is 1/4 – 1/64 (regular or triplet) and "OFF."
Swing: The amount of swing applied to the recording – 54%, 58%, 62%, or "OFF."
6. Press the module's REC button and record your performance.
7. When you are finished recording, press STOP.
EDITING SEQUENCES (DRUMS)
The editing screen for a Sequence's drum part allows you to see a visual representation of the drum pattern.
1. Press SEQ to enter the main screen of the Sequencer.
2. Use the CURSOR UP / DOWN buttons to select the
"Seq" field at the top of the LCD, then use the VALUE
UP / DOWN buttons or the VALUE DIAL to select the
Sequence you want to edit.
3. Press REC (F1). Use the CURSOR UP / DOWN
buttons to select the "Track" field, then use the VALUE
UP / DOWN buttons or the VALUE DIAL to select
"DRUMS."
4. Press EDIT (F2). You will see a grid on the screen. The diamonds indicate triggered notes or "events";
the black diamond is the currently selected event. Each column represents an interval/subdivision of
the bar. Each row of the grid represents a drum Voice:
K = kick drum
S = snare drum
HH = hi-hat
T1 = 1st tom
T2 = 2nd tom
T3 = floor tom
C = crash cymbal
R = ride cymbal
P1 = Ride2 / Perc1 trigger
P2 = Perc2 trigger
P3 = Perc3 trigger
P4 = Perc4 trigger
The numbered rows correspond to available MIDI note numbers.